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Diversity and Inclusion in the Esports Industry

Sprachen: Englisch. 23,5 cm / 15,7 cm / 1,4 cm ( B/H/T )
Buch (Hardcover), 166 Seiten
EAN 9781666913606
Veröffentlicht Dezember 2023
Verlag/Hersteller Lexington Books

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Beschreibung

This collection offers different perspectives through which readers can understand the history of diversity and inclusion in esports, the current issues facing the industry, and how these issues will impact the future of esports. Scholars of communication, media studies, game studies, and sociology will find this book of particular interest.

Portrait

Ryan Rogers is an independent scholar. Mary L. Sheffer is professor of media and entertainment arts at the University of Southern Mississippi.

Inhaltsverzeichnis

Acknowledgments Chapter 1: History of Esports and Esports Broadcasts Steve Young and Mary L. Sheffer Chapter 2: Evolution of Game Culture in FPS Esports Steve Young and Mary L. Sheffer Chapter 3: Transfixing, Transporting, and Toxic: Troubling Experiences for Gender and Racial Minorities in Esports Spaces Joshua R. Jackson. Cameron A. Panhans, and Andrew C. Billings Chapter 4: Characterizing Professional Counter-Strike: Media's Impact on Gamer Stereotypes Steve Young Chapter 5: Love and Loyalty in the Fighting Game Community John Shrader Chapter 6: Unleashing the Stories of Invisible Gamers in Esports Katerina Tovia-Dufoo Chapter 7: Black Men, STEM, and Erasing the Digital Divide- The Need for Black Male Targeted Esport Initiatives David C. Hughes Chapter 8: Diversity, Equity, Inclusion, and Youth Development Through Gaming and Esports: From Theory to Pilot Jeffrey Levine Chapter 9: Esports and the Coed Approach Rachel Lin, Skye Cooley, and John McGuire Chapter 10: Surviving the Competition: Ghanaian Female Video Gamers in Male-Dominated Space Rabiu K. B. Asante About the Contributors

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