Blick ins Buch

Esports and the Media

Challenges and Expectations in a Multi-Screen Society. Sprachen: Englisch. 21,6 cm / 14,0 cm / 0,8 cm ( B/H/T )
Buch (Softcover), 136 Seiten
EAN 9781032226781
Veröffentlicht Mai 2024
Verlag/Hersteller Routledge

Auch erhältlich als:

eBook (epub)
0,00
32,90 inkl. MwSt.
Teilen
Beschreibung

This book takes a multidisciplinary approach to the question of esports and their role in society. It will be of great interest to scholars, students, and anyone working in game studies, new media, leisure, sport studies, communication studies, transmedia literacy, and digital culture.

Portrait

Angel Torres-Toukoumidis completed his PhD in Communication under the research line 'Media Literacy' at the universities of Huelva, Seville, Málaga, and Cádiz. He is Principal Investigator of the first university games laboratory in Ecuador (GAMELAB-UPS http://gamelab.ups.edu.ec/). He is also currently Lecturer at the Universidad Politécnica Salesiana, Ecuador.

Inhaltsverzeichnis

Part I: Overview, 1. E-sports in the Entertainment Industry: Overview, Part II: Media Platforms and Esports, 2. The Social Media Impact of Esports: The Case of Esports on Facebook, Part III: Communicative Globalization of Esports, 3. Live-Streaming Culture in the Esports Community, 4. Marketing Strategies for Esports, 5. Comparative Study of the Transmedia Element in Esports: America, Europe, and Asia, 6. How the Negative Public View of Videogames Threatens Esports Sponsors, 7. Communication Experts' Perspective on Esports

Hersteller
Libri GmbH
Europaallee 1

DE - 36244 Bad Hersfeld

E-Mail: gpsr@libri.de