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Designing for Kids gives you all you need to know about age appropriateness, play patterns, age transitions, play testing, safety standards, materials, and the day-to-day lives of kids, so that you can make being a kid better with your designs.
Krystina Castella is a professor of industrial design and business at ArtCenter College of Design in Pasadena, California, USA. Krystina has practiced as a designer and has taught at ArtCenter College of Design across disciplines for almost three decades. Her research and teaching center around designing for play, the intersection between design and ethical business, designing for social innovation, and sustainable materials and manufacturing innovation.
Part I The Design Process 1. The Research and Design Process Part II Child Development 2. Development Stages 3. Physical Development 4. Cognitive Development 5. Social and Emotional Development Part III Childhood Today 6. Play 7. Education 8. Children's Spaces 9. Children's Media and Technology