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While other books assume readers know these basics, '3D Modeling & Animation: A Primer' provides the fundamental building blocks in constructing new own worlds of art and 3D design.
Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.
Foreword. Preface. Acknowledgments. Author. Chapter 1: Production Pipeline and Pre-Production. Chapter 2: Conceptual Foundations: Basic Building Blocks. Chapter 3: Ideation, Visual Expression, and Elements of Art. Chapter 4: Modeling - Part I: Categories and Approaches. Chapter 5: Modeling - Part II: Curve-Based and Other Modeling Techniques. Chapter 6: Animation - Part I: Brief History and Basics. Chapter 7: Animation - Part II: Animation Types. Chapter 8: Character: Design, Rigging, & Animation. Chapter 9: Lighting. Chapter 10: Form, Composition, and Rendering. Index.