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This volume is concerned with emerging ergonomics in design concepts, theories and applications of human factors knowledge focusing on the discovery, design and understanding of human interaction and usability issues with products and systems for their improvement. It is research focused and includes product case studies.
Marcelo M. Soares, Francisco Rebelo, Tareq Z. Ahram
Chapter 1.UX Concepts and Perspectives - from Usability to User Experience Design Chapter 2.Applying experience design methods to user requirements analysis Chapter 3.Designing the Interactor - from User Experience to Interaction Experience. Chapter 4.Encounters and Difficulties when Gathering User Experience Data Chapter 5.Usability Evaluation for Exoskeleton Systems in Automotive Industry Chapter 6.Proposals for the usability of automated vehicles' HMI Chapter 7.Is the driver ready to receive just car information in the windshield during manual and autonomous driving? Chapter 8.Interface design and usability evaluation of voice-based user interfaces Chapter 9.Accessibility features in digital games that provides a better user experience for deaf players: a proposal of analysis methodology Chapter 10.Game On: Using Virtual Reality to Explore the User Experience in Sports Media Chapter 11.Expropriating bodies: immateriality and emotion in costume design Chapter 12.UX, Design, Sustainable Development and Online Selling and Buying of Women's Clothes Chapter 13.User testing in an agile startup environment. A real-world case study. Chapter 14.Dimensional aspects of usability of the beds Chapter 15.Usability of the Back Seat of Wagon Cars - Recommendations for Design Chapter 16.Parametric Design Method for Personalized Bras Chapter 17.User Experience and Usability Review of a Smartphone Application: Case Study of an HSE Management Mobile Tool Chapter 18.System perspective in Usability and UX design: a case study of an Indian cooking spatula