Joshua Bloch

Effective Java

eBook Ausgabe. Empfohlen von 18 bis 67 Jahre. 2. Auflage. Electronic book text. Sprachen: Englisch
eBook (epub), 384 Seiten
EAN 9780132778046
Veröffentlicht Mai 2008
Verlag/Hersteller Pearson ITP

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Beschreibung

Are you looking for a deeper understanding of the Java(TM) programming language so that you can write code that is clearer, more correct, more robust, and more reusable? Look no further! Effective Java(TM), Second Edition, brings together seventy-eight indispensable programmer's rules of thumb: working, best-practice solutions for the programming challenges you encounter every day. This highly anticipated new edition of the classic, Jolt Award-winning work has been thoroughly updated to cover Java SE 5 and Java SE 6 features introduced since the first edition. Bloch explores new design patterns and language idioms, showing you how to make the most of features ranging from generics to enums, annotations to autoboxing. Each chapter in the book consists of several "items" presented in the form of a short, standalone essay that provides specific advice, insight into Java platform subtleties, and outstanding code examples. The comprehensive descriptions and explanations for each item illuminate what to do, what not to do, and why. Highlights include: - New coverage of generics, enums, annotations, autoboxing, the for-each loop, varargs, concurrency utilities, and much more - Updated techniques and best practices on classic topics, including objects, classes, libraries, methods, and serialization - How to avoid the traps and pitfalls of commonly misunderstood subtleties of the language - Focus on the language and its most fundamental libraries: java.lang, java.util, and, to a lesser extent, java.util.concurrent and java.io Simply put, Effective Java(TM), Second Edition, presents the most practical, authoritative guidelines available for writing efficient, well-designed programs.

Portrait

Joshua Bloch is chief Java architect at Google and a Jolt Award winner. He was previously a distinguished engineer at Sun Microsystems and a senior systems designer at Transarc. Bloch led the design and implementation of numerous Java platform features, including JDK 5.0 language enhancements and the award-winning Java Collections Framework. He coauthored Java(TM) Puzzlers (Addison-Wesley, 2005) and Java(TM) Concurrency in Practice (Addison-Wesley, 2006).

Inhaltsverzeichnis

Foreword xi Preface xiii Acknowledgments xvii Chapter 1: Introduction 1 Chapter 2: Creating and Destroying Objects 5 Item 1: Consider static factory methods instead of constructors 5 Item 2: Consider a builder when faced with many constructor parameters 11 Item 3: Enforce the singleton property with a private constructor 17 Item 4: Enforce noninstantiability with a private constructor 19 Item 5: Avoid creating unnecessary objects 20 Item 6: Eliminate obsolete object references 24 Item 7: Avoid finalizers 27 Chapter 3: Methods Common to All Objects 33 Item 8: Obey the general contract when overriding equals 33 Item 9: Always override hashCode when you override equals 45 Item 10: Always override toString 51 Item 11: Override clone judiciously 54 Item 12: Consider implementing Comparable 62 Chapter 4: Classes and Interfaces 67 Item 13: Minimize the accessibility of classes and members 67 Item 14: In public classes, use accessor methods, not public fields 71 Item 15: Minimize mutability 73 Item 16: Favor composition over inheritance 81 Item 17: Design and document for inheritance or else prohibit it 87 Item 18: Prefer interfaces to abstract classes 93 Item 19: Use interfaces only to define types 98 Item 20: Prefer class hierarchies to tagged classes 100 Item 21: Use function objects to represent strategies 103 Item 22: Favor static member classes over nonstatic 106 Chapter 5: Generics 109 Item 23: Don't use raw types in new code 109 Item 24: Eliminate unchecked warnings 116 Item 25: Prefer lists to arrays 119 Item 26: Favor generic types 124 Item 27: Favor generic methods 129 Item 28: Use bounded wildcards to increase API flexibility 134 Item 29: Consider typesafe heterogeneous containers 142 Chapter 6: Enums and Annotations 147 Item 30: Use enums instead of int constants 147 Item 31: Use instance fields instead of ordinals 158 Item 32: Use EnumSet instead of bit fields 159 Item 33: Use EnumMap instead of ordinal indexing 161 Item 34: Emulate extensible enums with interfaces 165 Item 35: Prefer annotations to naming patterns 169 Item 36: Consistently use the Override annotation 176 Item 37: Use marker interfaces to define types 179 Chapter 7: Methods 181 Item 38: Check parameters for validity 181 Item 39: Make defensive copies when needed 184 Item 40: Design method signatures carefully 189 Item 41: Use overloading judiciously 191 Item 42: Use varargs judiciously 197 Item 43: Return empty arrays or collections, not nulls 201 Item 44: Write doc comments for all exposed API elements 203 Chapter 8: General Programming 209 Item 45: Minimize the scope of local variables 209 Item 46: Prefer for-each loops to traditional for loops 212 Item 47: Know and use the libraries 215 Item 48: Avoid float and double if exact answers are required 218 Item 49: Prefer primitive types to boxed primitives 221 Item 50: Avoid strings where other types are more appropriate 224 Item 51: Beware the performance of string concatenation 227 Item 52: Refer to objects by their interfaces 228 Item 53: Prefer interfaces to reflection 230 Item 54: Use native methods judiciously 233 Item 55: Optimize judiciously 234 Item 56: Adhere to generally accepted naming conventions 237 Chapter 9: Exceptions 241 Item 57: Use exceptions only for exceptional conditions 241 Item 58: Use checked exceptions for recoverable conditions and runtime exceptions for programming errors 244 Item 59: Avoid unnecessary use of checked exceptions 246 Item 60: Favor the use of standard exceptions 248 Item 61: Throw exceptions appropriate to the abstraction 250 Item 62: Document all exceptions thrown by each method 252 Item 63: Include failure-capture information in detail messages 254 Item 64: Strive for failure atomicity 256 Item 65: Don't ignore exceptions 258 Chapter 10: Concurrency 259 Item 66: Synchronize access to shared mutable data 259 Item 67: Avoid excessive synchronization 265 Item 68: Prefer executors and tasks to threads 271 Item 69: Prefer concurrency utilities to wait and notify 273 Item 70: Document thread safety 278 Item 71: Use lazy initialization judiciously 282 Item 72: Don't depend on the thread scheduler 286 Item 73: Avoid thread groups 288 Chapter 11: Serialization 289 Item 74: Implement Serializable judiciously 289 Item 75: Consider using a custom serialized form 295 Item 76: Write readObject methods defensively 302 Item 77: For instance control, prefer enum types to readResolve 309 Item 78: Consider serialization proxies instead of serialized instances 313 Appendix: Items Corresponding to First Edition 317 References 321 Index of Patterns and Idioms 327 Index 331

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