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Create complex composites with Blackmagic Design Fusion. Learn the basics of node-based compositing and get up to speed quickly so you can undertake your own compositing projects. In Digital Compositing with Blackmagic Fusion, industry veteran Lee Lanier covers the most important components, tools, and workflows any serious compositor needs to know. Practice your knowledge and skill as your read the book with the included mini-tutorials and longer chapter tutorials. An accompanying eResource features video image sequences, 3D renders, and other tutorial materials, allowing you immediately practice the discussed techniques.
Lee Lanier has worked as a professional computer animator and VFX (visual effects) artist since 1994. He has more than 70 features, shorts, music videos, trailers, and commercials to his credit. Lee has written ten high-end software books that have sold more than 30,000 copies, has authored VFX training videos for lynda.com, has taught VFX compositing at the Gnomon School of Visual Effects in Hollywood, and is a member of VES (Visual Effects Society). A strong supporter of the arts, Lee co-founded the Dam Short Film Festival-Nevada's largest film festival-and continues to serve as its executive director. He also co-manages the Boulder City branch of Dr. Sketchy's Anti-Art School, curates several art gallery spaces, and is an avid painter. You can see his work at beezlebugbit.com and diabolica-art.com.
Contents Introduction ------------------------------------------------------------------- xi Chapter 1: Working with Tool Networks ------------------------------------- 1 Chapter 2: Manipulating Colors, Channels, and Spaces ---------- 15 Chapter 3: Combining Inputs and Recombining Render Passes -- 37 Chapter 4: Transforming and Motion Tracking ---------------------- 59 Chapter 5: Keyframing and Adjusting Animation Splines ------- 81 Chapter 6: Masking and Rotoscoping ---------------------------------- 97 Chapter 7: Altering Outputs with Filters ---------------------------- 121 Chapter 8: Chroma Keying ---------------------------------------------- 147 Chapter 9: Working in the Fusion 3D Environment -------------- 163 Chapter 10: Repairing, Painting, and Distressing ---------------- 191 Chapter 11: Rendering, Scripting, and Customizing -------------- 205 Final Tutorial: Creating the Cover Art -------------------------------- 218 Appendix A: Additional 3D Tools and Techniques -----------------230 Appendix B: After Effects to Fusion Guide --------------------------- 232 Index --------------------------------------------------------------------------- 235