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Literary Art in Digital Performance examines electronic works of literary art, a category integrating the visual+textual including interactive poetry, narrative computer games, filmic sculpture and projective art. Each case study/chapter is followed by a 'post-chapter' dialogue between editor and author - providing further entry points for theoretical analysis.
Francisco J. Ricardo, Ph.D., is an art theorist and filmmaker born in Cuba in 1962. His work focuses on new media art and artists. Formerly affiliated with the University Professors of Boston University, he is co-founder of the Digital Video Research Archive, and has taught digital media theory in the Digital+Media Department at the Rhode Island School of Design.
1. Introduction: Juncture and Form in New Media Criticism, Francisco J. Ricardo 2. What is and Toward What End do We Read Digital Literature?, Roberto Simanowski Post-Chapter Dialogue, Simanowski and Ricardo 3. List(en)ing Post, Rita Raley Post-Chapter Dialogue, Raley and Ricardo 4. Strickland and Lawson Jaramillo's Slippingglimpse: Distributed Cognition at/in Work, N. Katharine Hayles Post-Chapter Dialogue, Hayles and Ricardo 5. Reading Discursive Spaces of Text Rain, Transmodally, Francisco J. Ricardo 6. Kissing the Steak: The poetry of text generators, Christopher T. Funkhouser Post-Chapter Dialogue, Funkhouser and Ricardo 7. Geopoetics: Aesthetic Experience in the Works of Stefan Schemat and Teri Rueb, Katja Kwastek Post-Chapter Dialogue, Kwastek and Ricardo 8. Self, Setting, and Situation in Second Life, Maria Bäcke Post-Chapter Dialogue, Bäcke and Ricardo 9. Looking Behind the Façade: Playing and Performing an Interactive Drama, Jorgen Schafer Post-Chapter Dialogue, Schafer and Ricardo 10. Artificial Poetry: On Aesthetic Perception in Computer-Aided Literature, Peter Gendolla Post-Chapter Dialogue, Gendolla and Ricardo 11. Screen Writing: A Practice-based, EuroRelative Introduction to Digital Literature and Poetics, John Cayley Post-Chapter Dialogue, Cayley and Ricardo Index