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Virtual Reality in Higher Education: Instruction for the Digital Age brings to the foreground how Virtual Reality, using headsets in educational and training programs, is already beginning to be used in higher education. The book is the result of research to determine where and how virtual reality is being used in higher education, recruitment, and athletics. The book cites specific examples and methods used in teaching, training, and recruitment that would be of interest to faculty and administrators in community colleges and universities. The book is written to help faculty to understand the potential of VR for education, administrators to see possibilities for student recruitment, and athletic directors and sports program coaches to determine the advantage of new avenues for successful training. It is critical that faculty and administrators investigate the potential of VR for teaching, learning, recruitment, and athletics. This technology provides an immersive method that could create serious changes in how faculty teach, students learn, institutions recruit, and athletic programs train.
Edited by Darrel W. Staat
Preface
Acknowledgments
Introduction
Chapter 1. Nursing
Tou Vang
Chapter 2. Anatomy and Physiology
Candice B. Lewis
Chapter 3. Humanities
Shelly Stone-Moye
Chapter 4. Criminal Justice
Chris R. Nesbitt
Chapter 5. Technical Programs
Kenneth N. Buckey
Chapter 6. Recruitment
Jeffrey Merritt
Chapter 7. Athletics
Laneika K. Musalini
Chapter 8. Virtual Reality in General
Lavar N. Marlowe
Epilogue
About the Editor
About the Contributors