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Culture, Learning, and Technology: Research and Practice provides readers with an overview of the research on culture, learning, and technology (CLT) and introduces the concept of culture-related theoretical frameworks. In 13 chapters, the book explores the theoretical and philosophical views of CLT, presents research studies that examine various aspects of CLT, and showcases projects that employ best practices in CLT. Written for researchers and students in the fields of Educational Technology, Instructional Design, and the Learning Sciences, this volume represents a broad conceptualization of CLT and encompasses a variety of settings. As the first significant collection of research in this emerging field of study, Culture, Learning, and Technology overflows with new insights into the increasing role of technology use across all levels of education.
Angela D. Benson is Associate Professor of Instructional Technology at The University of Alabama, USA. Roberto Joseph is Associate Professor of Educational Technology and Graduate Director of Educational Technology programs at Hofstra University, USA. Joi L. Moore is Professor in the School of Information Science & Learning Technologies at the University of Missouri, USA.
Table of Contents - Introduction to Culture, Learning and Technology: Research and Practice Angela Benson, Joi Moore, and Roberto Joseph - Critical Pedagogy and Instructional Technology Amy C. Bradshaw - Revisiting Instructional Technologists' Inattention to Issues of Cultural Diversity among Stakeholders Deepak Prem Subramony - Globalization, Ironic Binaries, and Instructional Technology: Toward the Emergence of a Robust Critical Theory of Technology Michael K. Thomas - Hip-Hop Music as a Pedagogical tool: Teaching with Hip-hop in Global Contexts Akesha Horton, Erik Byker, and Keith Heggert - Examining the Use of an Online Cultural Module to Increase Learners' Intercultural Sensitivity Joe Terantino - How cultural factors influence the use of social constructivist-based pedagogical models of distance learning: Examining Japanese online collaborative behaviors. Bodi Anderson - Culture & Computational Thinking: A Pilot Study of Operationalizing Culturally Responsive Teaching (CRT) in Computer Science Education Leshell Hatley, Cynthia E. Winston-Proctor, Gina M. Paige, and Kevin Clark - Foundational Theories of Social Media Tools and Cultural Competency: A Systematic Literature Review Sandra G. Nunn, Lequisha Brown-Joseph, Michelle Susberry Hill - iDESIGN: Designing & Implementing a Culturally Relevant Game-Based Curriculum Roberto Joseph and James Diamond - Boys and Video Game Play: Re-engaging Boys in the Classroom Shulong Yan, Yelim Mun, Jason Engerman, and Alison Carr-Chellman - Exploring Chinese international students' acceptance of mobile learning Zhetao Guo and Angela D. Benson - Students Making Science Games: The Design Process of Students Incorporating Science Content into Video Games Neda Khalili Blackburn and Kevin Clark - How the Cultural Clash of Essentialism and Progressivism Shaped Technology Adoption: A Case Study of Culture, Learning and Technology. Steven Watkins and Mansureh Kebritchi