Installieren Sie die genialokal App auf Ihrem Startbildschirm für einen schnellen Zugriff und eine komfortable Nutzung.
Tippen Sie einfach auf Teilen:
Und dann auf "Zum Home-Bildschirm [+]".
Bei genialokal.de kaufen Sie online bei Ihrer lokalen, inhabergeführten Buchhandlung!
Ihr gewünschter Artikel ist in 0 Buchhandlungen vorrätig - wählen Sie hier eine Buchhandlung in Ihrer Nähe aus:
This book draws together both primary and secondary empirical research and existing literature to examine transgressive subcultural activities and engagement in digital social spaces (DSS).
Kate Hoskins is a reader in Education at Brunel University London. Her research interests rest on the intersections between education policy, identity, inequalities in relation to early years and further and higher education. Among her recent publications is Youth Identities, Education and Employment Exploring Post-16 and Post-18 Opportunities, Access and Policy (2017). Carlo Genova is an associate professor in Sociology of Culture at the Department of Cultures, Politics and Society, University of Turin. His main fields of research are youth cultures and youth activism, with great attention to urban space and material culture. Among his latest publications: "Young activists in political squats. Mixing engagement and leisure," in Leisure Studies (2021) and "Participation with style. Clothing among young activists in political groups," in Societies (2020). Nic Crowe is a qualified Teacher, Youth and Community Worker and Play Worker and currently leads the undergraduate programme in Education at Brunel University. His main research focuses on Digital Stories of Transgression - currently Pro-Ana Communities and Lolicon - and Comics, Anime and Manga, as well as digital games and learning. Among his latest publications: "Researching transgression: Ana as a youth subculture in the age of digital ethnography," in Societies (2019).
Part I: Contextualising the digital youth subcultural field; theory, methods and ethics 1. What are digital youth subcultures and why do they matter? 2. Researching youth subcultures; methodology, methods and ethics Part II: Transgressive Youth? Explorations in digital social spaces SPORT 3. Riding, Filming and Posting. Skateboard professionals and transgressive uses of digital media 4. Transgressive with knowledge: the construction of the traceur in digital social space. MUSIC 5. 'If you know, you know'. 1990s Ravers' classed and gendered transgressive engagement in digital social spaces 6. 'This is NOT Rap'. Boundary-works and symbolic violence in YouTube-based music subcultures SEX AND THE BODY 7. Exploring the endurance of phallogocentric power relations in young people's digital sexual cultures 8. 'Porking Pippi Longstocking' and other Erotic Stories: Illicit Bodies in the Classroom Part III: Conclusions, reflections and recommendations 9. Looking at Transgression Through a New Lens 10. Drawing the threads together: conclusions and recommendations