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This volume explores the many unique motivations driving the rapid growth of the esports industry from a variety of perspectives and theoretical vantage points. Contributors examine the traditions, cultures, expectations, and rituals that factor into decisions to play and watch esports.
Lee K. Farquhar is associate professor of journalism and sports media. Ryan Rogers is an independent researcher.
Introduction: Esports Motivations Chapter 1: Gamers.They're Just Like Us!! A Uses and Gratifications Approach to Understanding the Parasocial Relationships between Esports Competitors and their Fans Chapter 2: Development of a Paying Motivation Scale for Esports Consumption Chapter 3: The Rules of Engagement: Exploring Regulatory Influences on Spectatorship Chapter 4: Gambling in Esports: Its Rise and Impact Chapter 5: Esports Motivations through Gaming History and Technological Development Chapter 6: Multiplayer Support: Applying Elements of the Dual Social Support Model to Esports Chapter 7: Collegiate Esports: Pedagogy, Concerns, and Connection During the COVID Crisis Chapter 8: Self-determination Theory and Achievement Goal Theory in Esports Chapter 9: In the Words of Gamers: The Mental Health Gratifications and Consequences of Video Games