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This book explores the complex relationships between sport and video games, two of the largest entertainment sectors globally. Focusing on those games that depict real-life sports and athletic competitions, the book examines how sport has influenced gaming, and vice versa, and how this relationship is likely to develop in the future.
-ukasz Muniowski is Assistant Professor of English Studies at the University of Szczecin, Poland, and author of numerous academic articles and sports books.
Introduction: What Are Sports Video Games, and Why and How Should We Study Them? 1. History of Sports Video Games: From Tennis for Two to Realistic Video Games, 2. How Real Sports Influence Video Games: Simulation, 3. How Video Games Influence Real Sports: Gameplay, 4. Career Modes in Sports Video Games, 5. Race and National Identity in Sports Video Games: Beyond Flags and Colors, 6. Gender and Sexuality in Sports Video Games: How Sports Video Games Became More Inclusive